![]() ![]() ![]() blocks and other stuff” game play we know today.Įvery game genre has its originator(s), followed by an inevitable string of clones that introduce one or two new features. Although a later arrival than Gigas, Arkanoid is possibly the most popular game of the genre, and the one which most notably defines the “paddle & ball vs. That same year Taito/Romstar muscled into Breakout territory with the release of Arkanoid. In 1986 the Breakout-style game took a radical leap forward when Sega released Gigas and Gigas Mark II, games which introduced innovations such as: rich graphical backgrounds, power-ups, and falling objects which the player must avoid. ![]() blocks” game mechanic integral to subsequent games in the Breakout genre. This was the first game to include the “paddle & ball vs. Years later, Nolan Bushnell and Steve Bristow, along with Steve Jobs and Steve Wozniak (of Apple fame) took paddle & ball game play a step further when they designed and developed Breakout (Atari, 1976). ![]()
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